OpenGL Programming 2 Course Laboratory Programs This software will only compile/run on a >= 5.3 Irix system with gl_dev and x_dev products loaded. This subtree contains the programs used in the laboratory exercises in the OpenGL Programming 2 course available through SGI's customer education program. * feedback demonstrates use of OpenGL feedback, where one can toggle in and out of feedback mode. * fly program lets user "fly" through a simple virtual world. Input controls enable toggling autopilot, drawing surface normals, reset eye position, as well as MOUSE buttons to move the eyepoint and SPACE bar to cycle wireframe/flat shaded/smooth shaded. * rasterops programs demonstrating the use of raster positioning and pixel operations, including creating a collage of images, use of the glCopyPixels() and glPixelZoom() routines, plus displaying an rgb image and file (and a subimage) in a window and writing pixel data from the window to an image file.
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